magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Contemporary artDigital mediaDecentralized Autonomous Organization (DAO)Geology of mediaIn-game worldbuildingMetaphorsTopologyDungeonsGenerative ArtWeb 3Machine learningDigital cultureHieronymus BoschImaginaryThe Garden of Earthly DelightsDigital infrastructuresUser Generated Content (UGC)VolumetryNew media artArtificial Intelligence (AI)AgencyUndergroundClassMapping0DungeonDepthExhibition designMonsterOpen worldsPlayDigital artCritical geographyEthnomusicologySpatial practiceBlockchainUrban studiesTabletop role-playing gamesAestheticsCo-creativityInfrastructureDigital folkloreMegadungeonPostdigital auraMusicBestiaries

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en