magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    a cura di
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Artificial Intelligence (AI)In-game worldbuildingWeb 3Machine learningMusicMappingSpatial practiceAgencyDungeonsDigital culturePostdigital auraGenerative ArtMonsterCritical geographyDungeonInfrastructureDepthExhibition designDigital folkloreMegadungeonVolumetryOpen worldsNew media artUndergroundDigital mediaTopologyAestheticsUrban studiesContemporary artBestiariesMetaphorsEthnomusicology0Geology of mediaThe Garden of Earthly DelightsDecentralized Autonomous Organization (DAO)Co-creativityClassImaginaryTabletop role-playing gamesBlockchainHieronymus BoschPlayDigital artUser Generated Content (UGC)Digital infrastructures

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Pubblicato 19 Dicembre 2023 | Lingua en