magazén

International Journal for Digital and Public Humanities

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords The Garden of Earthly DelightsPostdigital auraMegadungeonUndergroundUrban studiesGenerative ArtVolumetry0AestheticsCo-creativityEthnomusicologyCritical geographyInfrastructureHieronymus BoschNew media artDigital cultureTopologyTabletop role-playing gamesSpatial practiceDigital folkloreMusicMonsterAgencyDepthUser Generated Content (UGC)Digital infrastructuresIn-game worldbuildingPlayDungeonsExhibition designGeology of mediaImaginaryBestiariesMetaphorsArtificial Intelligence (AI)Contemporary artOpen worldsClassDecentralized Autonomous Organization (DAO)Machine learningDungeonDigital mediaWeb 3Digital artMappingBlockchain

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en