magazén International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords DepthVolumetryArtificial Intelligence (AI)Tabletop role-playing gamesMetaphorsMegadungeonMonsterOpen worldsAgencyHieronymus BoschPlayTopologyCo-creativityDigital folkloreUndergroundDigital cultureDungeonsDungeonAestheticsUser Generated Content (UGC)New media artThe Garden of Earthly DelightsSpatial practiceDigital infrastructuresMappingIn-game worldbuildingDigital mediaUrban studiesMusicClassContemporary artEthnomusicologyDigital artExhibition designMachine learningInfrastructureDecentralized Autonomous Organization (DAO)BestiariesImaginaryWeb 3Geology of media0Postdigital auraGenerative ArtBlockchainCritical geography

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en