magazén International Journal for Digital and Public Humanities

Journal | magazén
Monographic journal issue | 4 | 2 | 2023

Megadungeon

open access | peer reviewed
    edited by
  • Paolo Berti - Università Ca’ Foscari Venezia, Italia - email
  • Stefania De Vincentis - Università Ca’ Foscari Venezia, Italia - email
  • Gabriele de Seta - Universitetet i Bergen, Norge - email
Abstract

This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.

Keywords Tabletop role-playing gamesEthnomusicologyMonsterIn-game worldbuildingNew media artMachine learningDigital artArtificial Intelligence (AI)TopologySpatial practiceUrban studiesContemporary artMusicImaginaryMappingVolumetryCo-creativityDecentralized Autonomous Organization (DAO)MetaphorsInfrastructureCritical geographyUndergroundUser Generated Content (UGC)Digital infrastructuresBlockchainBestiariesWeb 3AestheticsThe Garden of Earthly DelightsExhibition designDigital cultureDigital folkloreGeology of mediaDigital mediaDungeonsDepth0PlayHieronymus BoschClassOpen worldsPostdigital auraMegadungeonGenerative ArtDungeonAgency

Permalink http://doi.org/10.30687/mag/2724-3923/2023/02 | Published Dec. 19, 2023 | Language en